![Chaos damage can shock poe Chaos damage can shock poe](/uploads/1/2/6/2/126261601/116392473.jpg)
Poe Chaos Damage Weapons
http://ouo.io/MMdlka Last edited by toledosaur on Feb 18, 2017, 10:35:17 PM | Posted by toledosaur on Oct 17, 2016, 10:02:26 PM |
If i got Skyforth Boots can i use other amulet instead of Eye of Chayula Onyx?? | Posted by on Oct 18, 2016, 4:48:03 PM |
' Sure Mister Gates | Posted by toledosaur on Oct 20, 2016, 2:19:45 AM |
Looked through the tree and flasks, noticed some inefficiencies you could change: Chaos damage double dips, Damage over Time does not. Take the chaos damage path in Corruption at the top. Not using Zealot's Oath, so modified templar pathing and dropped inefficient Growth and Decay cluster. Cold damage does not double dip, and spending 6 points for 71% damage is not worth it. Considering the penetration doesn't even do anything, Heart of Flame would be better than Heart of Ice. Even then though, the penetration barely does anything. Heart of Flame is still not worth it because there is better scaling available elsewhere. Inefficient pathing through top and ES. Missing a 2 point jewel by Vaal Pact. Missing 1 point at templar for 14% spell damage Physical damage is giong to be much more dangerous than lightning or fire damage, carrying 3x resistance flasks isn't a good idea. A basalt + quicksilver will give you more survivability and mobility. I'd recommend getting rid of the Dousing suffix to fit in Adrenaline. Modified tree: Lost -71% Cold Damage (does not double dip) -62% Damage over Time (does not double dip) Gained +2 Jewels (80% Damage, double dip) 8% Elemental Damage 5% Cast Speed 14% Spell Damage (Double Dip) 24% Chaos Damage (Double Dip) 133% Single Dip Damage Lost 118% (or higher with 4 mod jewels) Double Dip, 8% Single Dip, 5% Cast Speed Damage Gained So this is already stronger not including flask nodes, but we also get those so, In addition: 30% Flask Effect = 4.5% of elemental Damage added as Chaos Damage, 10% Chaos Resistance (Atziri's Promise) 21% Increased Movement Speed (Quicksilver of Adrenaline) 21% Increased Damage Over Time (70% Witchfire Brew) 6% Physical Damage Reduction (Basalt of Staunching) ???? (Heat Flask of Choice, possibly Sapphire, but i'd recommend something else) And 12% flask duration as well. | Posted by on Oct 20, 2016, 3:37:48 AM |
' Awesome Job bro, please comment on the video tomorrow so I can know who you are, I was Uploading the video right now but I'll reedit it just to include your modifications on the tree :) Thank you | Posted by toledosaur on Oct 20, 2016, 5:07:56 AM |
Sure thing, looking forward to seeing how poison vortex is in 2.4. I was using poison in 2.3 but switched to pure ignite when conflux got changed. The poison was doing some pretty huge DPS even with only 30% conversion. Which reminds me, you can actually replace Rapid Decay with Added Chaos Damage! If you notice, added chaos adds 190 - 284 Chaos Damage at level 21, for an average of 237. With a level 20 Vortex, we have 573 Average base damage. Level 21 has 630. Vortex has 100% damage effectiveness, so if we boost it to 810 up from 473, that's a 41.36% More Multiplier. Not only that, but 100% of that additional damage is poison instead of 75%, and you don't reduce poison duration. Even further, it means you don't need as much dexterity. On a level 21 vortex, added chaos adds 37.6% More damage, but still with the benefit of not reducing the duration of poison stacks and being 100% chaos instead of 75%. Really powerful gem. A level 20 added chaos will also be stronger, but not by as much as a level 21 of course. I personally did the math with 21 because that's what i had. (Also, if you're wondeering, it is indeed better to replace Rapid Decay than it is to replace Spell Echo. Spell Echo is adding more damage than Rapid Decay despite it's negative double dip.) Last edited by Xendran on Oct 20, 2016, 7:33:20 AM | Posted by on Oct 20, 2016, 7:30:52 AM |
How much ES should I have to use chaos inoculation? | Posted by njrz on Oct 22, 2016, 11:00:16 PM |
Thanks a good question i wanna to know as well too | Posted by medhat11 on Oct 23, 2016, 9:51:56 PM |
i have 5.2 k and still its a bit difficult to manage what im wonder its how did he manage to have 10k ES | Posted by E_A_S_Y on Oct 23, 2016, 11:14:39 PM |
I would guess that a good amount of ES to start mapping till T7/T8 is 6k or more. I have that amount on a poison cyclone assassin (that is more melee than this build ofc) and I start having issues at T8 maps. This build should work much more better than my other one, so 6k is probably a good starting point for mid tier maps imho.. edit: Why do you choose both Whisper of doom (+1 curse) and Malediction from ascendancy, when you have only two curses available (Warlord's mark and enfeeble) ? Since in your gem setup there's no space for the third, you can spare one point in the tree for other purpose (for example the '5% ES and 10% ES recovery' node near Arcane Focus, or the '4% reduce mana reservation' node near CI, which is always useful). What you think? Last edited by LewsTherin on Oct 26, 2016, 9:54:40 AM | Posted by on Oct 26, 2016, 9:00:54 AM |
Nov 13, 2016 Is Chaos damage consider as spell damage It should be right? Free adware cleaner for the mac. I am talking about spell damage modifiers from talents and such, not elemental damage, i am just curious, it it will affect my chaos dmg from aoe dots and stuff. In this video we test out the new curse gem Despair with Contagion and Essence Drain and how it effectively amplifies the chaos DOT. Apr 13, 2019 Hey so this is just a real quick break down of Chaos Damage which is a specific Damage type in Path of Exile. This video will be a brief break down of how Chaos damage. The single best Winter Orb build based on The Eternity Shroud unique armor and Chaos Damage Conversion which makes your DPS skyrocket with each piece of Shaper gear equipped. Chaos Winter Orb Trickster is one of the best end-game PoE builds for Patch 3.6 and Synthesis league. Fix dead pixel lines on gamebot dmg. Dmg mori logo.
![Chaos Chaos](/uploads/1/2/6/2/126261601/919205320.png)
Poe Chaos Damage Build
Chaos Dmg Poe
Whats considered as chaos damage? All the wiki says is it ignores energy shield. | Posted by tab1 on Aug 5, 2012, 6:27:12 AM |
Basically Chaos damage = poison damage and theres no resist to it at all other then Chaos Innoculation passive. | Posted by Myrrdinn2015 on Aug 5, 2012, 6:36:24 AM |
So, the only chaos damage is posion? Alright, thanks | Posted by tab1 on Aug 5, 2012, 6:48:13 AM |
Certain mobs, especially in Merciless Act 2, will do chaos damage. It can be poison arrows, or chaos melee damage. | Posted by on Aug 5, 2012, 7:08:01 AM |
Chaos damage is just pro, if you have it..You will go far...Few Monsters resist it. www.tachi203.com : For live streams, gameplay, news of me +(. It is better to be violent, if there is violence in our hearts, than to put on the cloak of nonviolence to cover impotence. - Mohandas Gandhi | Posted by tachi203 on Aug 5, 2012, 8:03:59 AM |
Saying that chaos damage is poison is like saying that all bread is toast. Let me elaborate: The game doesn't have poison damage, per se, so it uses a form of unblockable, direct-to-your-life damage called 'chaos damage' to represent it. Two player-skills, viper strike and poison arrow, are the best examples of this. Both will cause a poison-like Damage-over-Time effect that ignores armour, elemental resistances and energy shield. However, there are other forms of chaos damage that are not necessarily poison, such as the projectiles fired by the Vaal constructs and the Blood Rage degeneration. I believe that were chaos Damage meant to represent 'poison', GGG would have followed in D2's footsteps (as they have in so many other areas) and implemented antidote potions. However, chaos damage is meant to be something a little more targeted than poison: it's the 'foil' to Energy Shield users, since it bypasses both armour and Energy Shield. Naturally, Chaos Innoculation plugs that hole nicely (discussed elsewhere on this forum). Other than Chaos Innoculation, the only true defence against chaos damage is that granted by a few very rare unique items. There are passive nodes on the Skilldrasil that increase one's resistance to chaos damage but nothing that actually grants actual baseline resistance. When chaos damage takes the form of damage-over-time, life regeneration is a popular countermeasure. When it's a more direct attack, such as the Vaal Constructs' projectile, the projectile itself is intended to be 'slow enough' to dodge physically, and that which fires it is relatively easy to kill. I have been told that more mid-to-high end uniques will provide chaos resistance. Whether this goes against GGG's desire to make uniques 'quirky but not necessary' for viable builds is yet to be seen. Last edited by The_Scourge on Aug 5, 2012, 8:34:31 AM | Posted by The_Scourge on Aug 5, 2012, 8:33:28 AM |
' Thank you, that was very helpful! Danskere: PM mig, hvis I har brug for en guild. | Posted by ongZ on Aug 5, 2012, 8:45:48 AM |
Well, this explains a lot thanks! They should put that in the wiki Last edited by tab1 on Aug 5, 2012, 8:50:10 AM | Posted by tab1 on Aug 5, 2012, 8:49:37 AM |
thats the great thing about a wiki, anyone can add to it even you! | Posted by on Aug 5, 2012, 9:00:18 AM |
Great explanation, thank you! One last thing, can an attack that does Chaos Damage be Blocked or Evaded? I would assume yes but you never know. |____________ G . L . O . W . Y . R . M ____________| < My PoE career highlight, Being beat by Throzz, hehe > ||||||~ http://tinyurl.com/2ndPlaceToThrozz ~/////|||||| | Posted by Glowyrm on Aug 8, 2012, 1:54:08 AM |